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HatchCalc

Darts Checkout Calculator

Enter your remaining score and get the standard 501 checkout route.

Whatever you have left on the board, from 2 up to 170.

Checkout for 170

T20 · T20 · Bull3 darts

Darts needed3
Dart 1Treble 20 (60)
Dart 2Treble 20 (60)
Dart 3 — finishBull (50)

How checkouts work

In 501 and 301, you don't just score down to zero — you have to finish on a double(or the bullseye, which counts as a double for this purpose). Land on exactly zero with any other dart and it's a bust: your whole turn is wiped and your score resets to what it was before you threw.

That one rule is why checkout routes matter. A score like 40 could be reached a dozen different ways, but only a route that ends on a double — like double 20 — actually wins the leg. This calculator searches for the route that needs the fewest darts, and among routes of equal length it favors the ones players actually throw: big trebles to set up, and conventional doubles to finish.

The classic example is 32. It's a single dart away — double 16 — but even a miss keeps you in the game: a stray dart in the single 16 leaves you on 16, which is double 8. Miss that and you're on 8, which is double 4. That chain of halves (32 → 16 → 8) is why double 16 is the most popular leave in the sport, even though double 20 or double 18 score just as many points to set up.

Reading the chart

The table below lists the standard route for every finishable score from 170 down to 41 — below 41, nearly every number is a simple two or one-dart finish (enter the score into the calculator above to see it). "T" means treble, "D" means double, a plain number is a single, and "Bull" means the center bullseye worth 50. Read each row left to right as the order you throw the darts, with the last dart always landing on the double that ends the leg.

Why some numbers have no 3-dart finish

The highest score reachable in three darts is 170 (two treble 20s and the bull) — anything above that always needs at least a fourth dart, no matter how you split it up. Below 170, seven scores fall into gaps in the arithmetic where no combination of three darts both adds up correctly and ends on a double: 169, 168, 166, 165, 163, 162, 159. These are called the bogey numbers. For example, 169 would need exactly 119 from two darts before the bull (50), and no pair of darts totals 119; drop the bull for another double and the same gap reappears. If you land on a bogey number, the correct move is to score down to something else on your next dart rather than aim at the double straight away.

Practical routing tips

Leave yourself an even numberwhenever you can. Every double is an even number, so an even leave is always one dart from a finish, while an odd leave always needs an extra scoring dart first to turn it even. If you're not confident in a precise treble, it's often smarter to aim at a big single and deliberately leave an even number instead of chasing the statistically "correct" combination.

Among even numbers, the "halve-able" doubles — 40 → 20 → 10 → 5, and 32 → 16 → 8 → 4 — give you a backup plan built in. A miss on double 20 that clips the single still leaves 20 (double 10); a miss on that still leaves 10 (double 5). Favor leaves on these numbers over awkward doubles like double 19 or double 17, which don't reduce as cleanly if you miss.

Standard checkout chart (170 down to 41)

ScoreRoute
170T20 · T20 · Bull
169— (bogey number)
168— (bogey number)
167T20 · T19 · Bull
166— (bogey number)
165— (bogey number)
164T20 · T18 · Bull
163— (bogey number)
162— (bogey number)
161T20 · T17 · Bull
160T20 · T20 · D20
159— (bogey number)
158T20 · T20 · D19
157T20 · T19 · D20
156T20 · T20 · D18
155T20 · T19 · D19
154T20 · T18 · D20
153T20 · T19 · D18
152T20 · T20 · D16
151T20 · T17 · D20
150T20 · T18 · D18
149T20 · T19 · D16
148T20 · T16 · D20
147T20 · T17 · D18
146T20 · T18 · D16
145T20 · T15 · D20
144T20 · T16 · D18
143T20 · T17 · D16
142T20 · T14 · D20
141T20 · T15 · D18
140T20 · T16 · D16
139T20 · T13 · D20
138T20 · T14 · D18
137T20 · T15 · D16
136T20 · T12 · D20
135T20 · T13 · D18
134T20 · T14 · D16
133T20 · T11 · D20
132T20 · T12 · D18
131T20 · T13 · D16
130T20 · T10 · D20
129T20 · T11 · D18
128T20 · T12 · D16
127T20 · T9 · D20
126T20 · T10 · D18
125T20 · 25 · D20
124T20 · T8 · D20
123T20 · T9 · D18
122T19 · 25 · D20
121T20 · T7 · D20
120T20 · 20 · D20
119T20 · 19 · D20
118T20 · T6 · D20
117T20 · 17 · D20
116T20 · 16 · D20
115T20 · T5 · D20
114T20 · 14 · D20
113T20 · 13 · D20
112T20 · T4 · D20
111T20 · 11 · D20
110T20 · Bull
109T20 · T3 · D20
108T20 · 8 · D20
107T19 · Bull
106T20 · T2 · D20
105T20 · 5 · D20
104T18 · Bull
103T20 · T1 · D20
102T20 · 2 · D20
101T17 · Bull
100T20 · D20
99T19 · 2 · D20
98T20 · D19
97T19 · D20
96T20 · D18
95T19 · D19
94T18 · D20
93T19 · D18
92T20 · D16
91T17 · D20
90T18 · D18
89T19 · D16
88T16 · D20
87T17 · D18
86T18 · D16
85T15 · D20
84T16 · D18
83T17 · D16
82T14 · D20
81T15 · D18
80T16 · D16
79T13 · D20
78T14 · D18
77T15 · D16
76T12 · D20
75T13 · D18
74T14 · D16
73T11 · D20
72T12 · D18
71T13 · D16
70T10 · D20
69T11 · D18
68T12 · D16
67T9 · D20
66T10 · D18
6525 · D20
64T8 · D20
63T9 · D18
62T10 · D16
61T7 · D20
6020 · D20
5919 · D20
58T6 · D20
5717 · D20
5616 · D20
55T5 · D20
5414 · D20
5313 · D20
52T4 · D20
5111 · D20
50Bull
49T3 · D20
488 · D20
477 · D20
46T2 · D20
455 · D20
444 · D20
43T1 · D20
422 · D20
411 · D20

Frequently asked questions

What is the highest checkout in darts?

170, nicknamed the 'big fish' or 'the boilermaker'. It's the highest score you can check out in three darts, and there's only one route: treble 20, treble 20, then the bullseye (T20, T20, Bull).

What are the bogey numbers?

169, 168, 166, 165, 163, 162, and 159. These are the only scores between 2 and 170 that have no possible three-dart checkout — no combination of three darts adds up to the score and ends on a double, so you always have to score down to a different number first.

Why do players love D16 (a leave of 32)?

Because of what happens when you miss. If you aim at double 16 and hit the single 16 instead, you're left on 16 — which halves down cleanly to double 8, then double 4. That 'halving' chain (32 → 16 → 8) gives you a backup finish even after a miss, which is why professionals deliberately leave 32 whenever they can. On the board itself, the 16 sits at the lower left between the 7 and the 8.

What should I aim for on 100?

Treble 20, then double 20 (T20, D20). It's the standard two-dart route for 100 and the one nearly every player uses.

Can you finish on the outer bull (25)?

No. Only the inner bullseye (50) counts as a double for finishing — the outer ring (25) is just a single-value scoring area, the same as a single 20 or single 5. To check out with the bull, you need to hit the very center for 50, leaving zero.

Why does the calculator sometimes pick a different route than my scoreboard app?

When more than one three-dart route works for a score, there's no single official answer — different apps and books favor different conventions. This calculator always picks the shortest possible route, and among equal-length routes it favors the classic finishing doubles (D20, D16, D18, D12, D8, D4) and big trebles for the setup darts. Any route it shows is mathematically valid, even if it's not the one you're used to seeing.

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